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Notice About GTOP and Vote Cash

Discussion in 'MapleLegends Announcements' started by Kimmy, Jan 25, 2021.

  1. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    The Netherlands
    4:55 PM
    Moderator Post
    Hello all,

    Time goes really quick, but two years ago we've made major GTOP changes which can be viewed by clicking on this text.

    During these 2 years, unfortunately not much has improved when it comes to GTOP. Heck, it only became worse, and voting is getting more frustrating each day. Users get false 'Already voted' alerts, sometimes nothing at all, or have to multiple times turn off their connection and back on again due to GTOP's aggressive browser agent checks.

    I believe it's old news by now, but I absolutely dislike GTOP.

    Unfortunately, when MapleLegends started up in 2014, voting sites were dominant, and now 6 years later this has not changed at all. It became a norm that users complain to server owners that do not put their site on GTOP, claiming said server will fail if this is not done, or that it's a 'red flag'.

    The truth with GTOP is that they have an extremely powerful SEO, which gets them to the top of search results when you search for 'MapleStory Private Server' and sometimes even more vague terms.

    This in return creates a fact that a lot of people googling for unofficial servers quickly get to GTOP, which then gets them to the top list of servers, which then gets them to our server since we are high on the rankings.

    This creates the monopoly of bigger servers being seen first, makes servers encourage users to vote more, which also gets GTOP more traffic. It's a nasty, but genius way on GTOP's part on having a monopoly and insane user traffic, which they embrace by having numerous ads on the site when you vote and visit it.

    An annoying feature for the user, but at the same time 'effortless' rewarding

    While most of the things listed are great for us; GTOP exposes our server more, creating more users/traffic, the voting progress by itself is not nice for users.

    Users are daily frustrated by GTOP not working, or in general voting day after day account after account, just to get some free cash. The benefits are that you do not have to be in-game to get any cash, but the negative side effect is that it's heavily time-gated.

    We feel we reached as far we could with GTOP

    MapleLegends is proudly on position #2 by very far on GTOP. We accomplished this with no real vote2win for a good while now. It's thanks to YOUR daily struggle that we are as high ranked as we are, and we can't thank you enough. There's 1 position left. We feel with our current rewards and no way for voters to directly receive mesos, this position is unrealistic to reach unless we introduced vote2win content again, which we absolutely do not want to do.

    Focusing away from GTOP and voting as a whole

    Now before you panic already with both hands on your face. No, we have no plans to completely remove GTOP rewards, since obviously that would... well, remove that #2 rank after 1 month. We absolutely understand still gaining progress while taking breaks and such is a nice thing to have.

    However, each time there's 2x Vote events and such things we notice voting gets more and more frustrating. For some it works, for some, it doesn't. More vote cash is nice and all, but giving users a worse experience to gain said vote cash is not... a nice thing.

    There are thousands of loyal users currently playing our server. These users are the ones keeping the server alive, keeping it active, and participate with the community.

    If you don't count events there's currently no way for active users to make their progress faster in any way, when it comes to voting rewards or vote cash in general.

    Fewer vote events, more in-game 'vote' cash rewards

    We've considered bumping down vote rewards, and introduce new ways to gain 'vote' cash in-game. One thing that was actually on my 'list of things' when MapleLegends was still in development in 2014 was an achievement system, which I believe I was inspired at the time by MapleDestiny. There, you gained 'Vote Cash' by doing different kind of tasks, or reaching specific milestones. We have a little brainstormed internally, but not so much yet, since we already have so many other things still on the plate as well for the upcoming patch.

    Conclusions and summary

    The message we try to deliver in short is the following
    • Voting is getting increasingly more frustrating
    • We feel we reached 'as far' on GTOP we can
    • With an exception to events, there's no way to gain vote cash, which gives a feeling of being 'time-gated'
    • We are currently brainstorming on ideas for (temp) additions to gain Vote Cash while actually playing the game!
    If you've personally got any ideas or thoughts on how gaining Vote Cash could be more enjoyable for you, besides voting day after day, feel free to let us know!

    ~MapleLegends Administration & Staff
     
    • Like Like x 12
    • Agree Agree x 2
  2. fartsy
    Online

    fartsy Zakum

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    Jun 29, 2017
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    10:55 AM
    Fartsy
    F/P Wizard
    Pasta
    distribute those vote cash like them stimulus cheques
     
    • Funny Funny x 27
    • Like Like x 2
    • Agree Agree x 2
    • Great Work Great Work x 1
  3. Vowels
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    Vowels Slimy

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    Jan 23, 2019
    12:55 PM
    untrue
    Bishop
    200
    Pasta
    include it in gachapon as 250 and 100 nx cards instead of the smegas that flood and spam my CS inventory, I can't even get rid of them unless I create a new char to delete it
     
    • Like Like x 23
    • Agree Agree x 5
  4. Shivering
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    Shivering Wolfspider

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    Mar 9, 2018
    8:55 AM
    Shivering
    I/L Arch Mage
    183
    • Make rare gach tradable for AP resets 100% of the time during the year like gold gachapon tickets used to be in the past.
    • Increase drop rate of gachapon tickets at HT so that 12-18 rare gach tickets drop per run. Do something similar for other bosses like zakum and maybe some area bosses to make it feel more rewarding especially for ranged attackers who are limited in their grinding options.
    • Combined these two options make it so it does not feel mandatory to make a mage in order to farm resets.
     
    • Like Like x 6
    • Disagree Disagree x 5
    • Creative Creative x 2
  5. akashsky
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    akashsky Horntail

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    8:55 AM
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    I think this is a great opportunity to make Party Quests (PQ) viable for progression. Right now they lose out on meso / hr and exp / hr compared to grinding (and during an event, they also lose out on nx / hr).

    Introducing efficient ways to gain nx from PQ would be a great way to make them have an actual niche in this server.
     
    • Like Like x 22
    • Agree Agree x 12
    • Great Work Great Work x 1
  6. IamJordan
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    IamJordan Red Snail

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    8:55 AM
    IamJordan
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    I like this, progress on my character has stalled due to needing to wash and new ways to get resets would def make me play more as I'm currently taking a break due to this.
     
  7. SweetTreat
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    SweetTreat Slime

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    8:55 AM
    Seems reasonable, but I think a better way to do it is to trade in unique boss drops (i.e. zakum diamond for an AP reset). If it drops multiple gach, someone maybe incidentally loot multiple with their pet.
     
    • Disagree Disagree x 2
  8. Jann1
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    Jann1 Blue Snail

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    Dec 22, 2020
    11:55 AM
    Bishop
    My two cents as a new player to this server. I know this suggestion might get a lot of hate, but why do people have to be forced to vote for 1.5 years+ to play an attacker? Why not reduce the price of AP resets? You still need to invest the gear and damage reduction to get the int for washing. Just make the AP resets cost less and people wont be so stressed to vote.

    Edit: The reason why I think this idea has merit is because of the huge imbalance right now of where people are spending NX. You have a cash shop that has a huge pool of things to spend money on, yet because AP resets cost 3.1k NX each and an account can at most receive 5.5-7k NX a day they are forced to spend it on AP resets of all things instead of other items. They're forced to make mules just to have the luxury of using consumable NX items like owls where it shouldn't be like this.

    Additionally, other ideas where doing content is good (doing bosses, doing PQs, farming more). However, adding pathways to get NX only alienates the people who can't be doing all of them at once and serves to create a larger divide between people who can do this content every day and more casual users. At least with this idea you can keep the status quo of voting every day, but it reduces the importance of having to log in at crucial days of the months.
     
    • Disagree Disagree x 7
    • Agree Agree x 5
    • Informative Informative x 1
    • Friendly Friendly x 1
  9. Voxtagrams
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    Voxtagrams Headless Horseman

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    8:55 AM
    Maybe rotating events / jump quest timers that would reward random NX equips.

    KJQ Best Record.png
    Although some can do the JQs faster, in the server that this was taken from they would reward a random permanent NX hat(only hats) so for ML maybe some NX?

    This would be balanced in a way that staff could decide, idk just a suggestion.

    Some people don't want to boss/are casual players that won't be able to go into zakum and other bosses, adding something like this would separate some players away.
     
    • Disagree Disagree x 4
    • Funny Funny x 4
    • Agree Agree x 1
  10. BentPaw
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    BentPaw Master Chronos

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    8:55 AM
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    I was thinking of a redundant system where you could either vote on gtop/topg or complete an in game daily quest, either simply logging in or doing a small quest like killing 100 mobs of something within your level (have to be active attacker). So if you do one, the other won't give you rewards. And maybe you can give weight to gtop where voting automatically gives rewards for say the next 3 days before you can vote/perform daily quest again. So voting gives more incentives, but there's still the option of doing a daily quest if voting gives you pains
     
    • Agree Agree x 1
  11. SweetTreat
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    SweetTreat Slime

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    8:55 AM
    There's not much of a reason to wash if you're not going to boss.
     
    • Agree Agree x 8
    • Disagree Disagree x 1
  12. Lv6Slime
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    Lv6Slime Red Snail

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    Jan 25, 2021
    Male
    10:55 AM
    Slimee, Punch, Meso, Attack
    Cleric
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    Only ideas I could think of off the top of my head:

    -Have the 100 and 250 nx cards dropping from mobs all the time (not just during events)
    -Allow NX to be earned through gacha either as a reward or by sacrificing the chance of an item for NX (trade in gacha ticket for nx)
    -Completing a boss or party quest gives as a reward (example: after 1st zakum kill you gain x amount of nx, after 10th you gain* y and same with PQs)
    -Similarly with quests (reward nx after every 25 or 50 quests completed or something).

    Just trying to think of ways to reward actually playing a character rather than just voting only on it
     
    • Agree Agree x 3
    • Like Like x 2
  13. Pixel
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    Pixel Mixed Golem

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    10:55 AM
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    I can see where you're coming from
    Honestly see like a big challenge
    I don't think you need a reminder that getting vote via grinding would make this game even more skewed towards magician
    And as a player who only complains but no solution i'd like to try to come up with ideas

    The achievements thing sounds definitely good although limited, i dont think you can get enough NX for support a washing character assuming 1 year of washing , cuz that's the elephant in the room

    While i love the ideas of PQ for NX i also see the biggest flaw of this and it means people making PQ mules to speedrun as fast as possible to get profits, even with a cap it would only lead to parties being ''Joining PQ for cash capping'' etc.

    Now this may sounds a bit silly and probably a bit out there? but there could be a solution for getting NX from mobbing
    What if....classes had a hidden drop multiplier for event/gacha/nx
    I've seen servers that had progressive exp, and that's not what im suggesting but specifically like a progressive drop buff for other classes, i know that mobbing has ''decreased drop'' but it doesnt seem to solve the issues

    Ranged classes have a sucky time on general drops , like for my bowmaster it would hate like 4 hours to finish the pumpkin quest on Jr.Newties, i could've done Himes but is super risky to die and lose the map, so i was killing them 1 by one...
    There's also vikings but again, killing them with rain is slow for archers, doing 4-5k when other classes can do effectively 10k
    but i digress, corsairs , archers and maybe even NLs can't get drops as easily


    In a warrior/bucc was the ''average'' a ranged class would get 60% of that drop
    so if it was possible to give these classes a slight better chance
    So let's say magicians retained their current drop as a 1x once they hit 4th job
    Melee classes would get like 1.5x drop
    and ranged classes 2x drop on these, these are all spitballing since it would require tuning but it would make things as farming event and other advantageous drops fair on all classes

    That is a big lie after level 90 onwards ranged classes struggle to stay alive to the point is unfair
    For example monsters like mannequins would hit you for 1500 damage that means it can 2-3 hit you
    For my unwashed archer which is the worst experience i had, getting to a training spot was always dangerous
    giving the Jr. Newts that was ironically the SAFEST choice to stay alive, i would still have a chance to be 1 shot by a Nest golem if my eagle didn't stun him, puppet doesn't work cuz you're at least guaranteed to get already scoped by a skill before they switch targets

    Meanwhile a magician and a warrior/CB/bucc can go full caveman on any mob cuz they are 5hit by almost everything
     
    • Disagree Disagree x 2
    • Agree Agree x 1
  14. Elyas
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    Elyas Snail

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    New to ML player here, so I'm sure my opinion doesn't matter much, but I like the idea of working for NX. Maybe it's because I'm older, I'm not sure, but I want to earn my NX by either killing monsters, completing quests, and/or PQs.
     
    • Agree Agree x 4
  15. Sleepychu
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    Sleepychu Blue Snail

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    11:55 AM
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    Uniqlo
    I'm sure this has been considered and pitched many times, but I would like to second it:

    Decrease the amount of cash given by vote (still make it an option), but have a whole handful of new dailies open to all levels. Give incentive for people to login to Maple daily similar to how people do their dailies on Neopets. For example: do Henesys PQ once a day to get 1000 vote cash. Maybe make quest lines for different levels so everyone has their own version of dailies.
     
    • Disagree Disagree x 4
  16. IHealForYou
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    IHealForYou King Slime

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    4:55 PM
    LegendKnight, IHealForYou
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    Losers
    I am glad to see that the devs want to move from voting for NX to playing the game for NX!

    Yes please, Orbis PQ reward feels bad. And waiting around all day to form a party feels bad too.

    PQ brings people together! Incentivizing it would strengthen the community!
     
    • Agree Agree x 3
  17. SweetTreat
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    SweetTreat Slime

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    8:55 AM
    I did say there's not much a reason, not that there isn't a reason. I mean if you aren't getting 1-shotted by mannes in that case then it's really okay, where as if you were to boss you're more than likely to get 1-shotted. Even if you wash slightly, you're not really time gated and small decrease of your damage isn't incredibly hindering. There's also the monster book ring you have to invest your time into and at a low level, you can get to tier 7 (eyeballing the old monster book list, there are 210+ cards you can get before you reach blue tier and not including pq and mini bosses). Then you also have event rings, the new event pendant, ellins ring, bfc, mon, and pet equips. Sure, not washing will make it more dangerous to grind higher level mobs, but you're not really time-gated over a year to be safe imo and can wash easily as you continue to vote and progress. Old gms players really didn't even know this concept and was still able to grind their way up.

    Edit: I think this will be useful to you.
    https://forum.maplelegends.com/index.php?threads/should-you-hp-wash.32277/

    Here's an HP wash calculator. As an example for a bowmaster at 120, I did not calculate any base int and put low int gear (80 int) which is manageable. At 120, you'll have 67 washes available which gives you an additional 1,206 HP meaning you'll have a total of 4,289~ HP from just your base HP and no int washing. 67 washes is about 207,700 NX, which should be around a month of voting. If you include equips I mentioned above, you should be able to get 5,000+ hp.

    https://docs.google.com/spreadsheets/d/1Rf0h9gRHN1PkMG2Nxh4tH9u-81lmFVezdfwXV9FCQBY/edit
     
    • Disagree Disagree x 2
    • Agree Agree x 1
    • Great Work Great Work x 1
  18. OP
    OP
    Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    4:55 PM
    Moderator Post
    Currently only going to be answering the orange highlighted idea

    A server by the name of OSM used to have this. The problem was that this created a huge 'quality over quantity' problem with streamers. Yes, there would be more streamers, but all of them had no cam + low quality + no sound streams, which heavily decreased the overall quality of our streamers. Therefore, I do not want to do this on MapleLegends. We have a lot of great streamers right now, and if they get overshadowed by lower quality ones, they will feel discouraged to still stream themselves!
     
    • Agree Agree x 9
  19. -ovv
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    -ovv Horntail

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    8:55 AM
    -ovv
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    What if we added an exchange quest of skillbooks for a small NX reward? (10-100 nx per skillbook)
    This would serve a dual purpose of reducing the available supply and adding intrinsic value (>1 meso) to the plethora of useless skillbooks that get thrown away.
     
    • Disagree Disagree x 4
    • Creative Creative x 3
    • Funny Funny x 1
  20. buffyfluffy
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    buffyfluffy Orange Mushroom

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    11:55 PM
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    Please take into account those that do not have the luxury of being able to play daily/often due to work or other commitments. These players rely on voting to get nx and wouldn’t be able to do these in-game dailies and such as suggested by some people. Over time this is definitely going to create a negative experience feeling like they are disadvantaged and they’ll probably quit eventually
     
    • Agree Agree x 17
    • Disagree Disagree x 1

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