Berserk
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Increases overall attack once the knight's HP drops below a certain level. However, the additional attack boost is nullified once HP recovers back past that level.
Passive skill
Level Description
1 When HP falls to 26% and below, Damage increases by 32%
2 When HP falls to 27% and below, Damage increases by 34%
3 When HP falls to 28% and below, Damage increases by 36%
4 When HP falls to 29% and below, Damage increases by 38%
5 When HP falls to 30% and below, Damage increases by 40%
6 When HP falls to 31% and below, Damage increases by 42%
7 When HP falls to 32% and below, Damage increases by 44%
8 When HP falls to 33% and below, Damage increases by 46%
9 When HP falls to 34% and below, Damage increases by 48%
10 When HP falls to 35% and below, Damage increases by 50%
11 When HP falls to 36% and below, Damage increases by 52%
12 When HP falls to 37% and below, Damage increases by 54%
13 When HP falls to 38% and below, Damage increases by 56%
14 When HP falls to 39% and below, Damage increases by 58%
15 When HP falls to 40% and below, Damage increases by 60%
16 When HP falls to 41% and below, Damage increases by 62%
17 When HP falls to 42% and below, Damage increases by 64%
18 When HP falls to 43% and below, Damage increases by 66%
19 When HP falls to 44% and below, Damage increases by 68%
20 When HP falls to 45% and below, Damage increases by 70%
21 When HP falls to 46% and below, Damage increases by 73%
22 When HP falls to 47% and below, Damage increases by 76%
23 When HP falls to 48% and below, Damage increases by 79%
24 When HP falls to 49% and below, Damage increases by 82%
25 When HP falls to 50% and below, Damage increases by 85%
26 When HP falls to 51% and below, Damage increases by 88%
27 When HP falls to 52% and below, Damage increases by 91%
28 When HP falls to 53% and below, Damage increases by 94%
29 When HP falls to 54% and below, Damage increases by 97%
30 When HP falls to 55% and below, Damage increases by 100%